Fate/Hollow Ataraxia
| Fate/hollow ataraxia | |
![]() Cover art featuring the main cast of Fate/Hollow Ataraxia | |
| フェイト/ホロウアタラクシア (Feito/horō atarakushia) | |
|---|---|
| Genre | Dark fantasy |
| Video game | |
| Developer | Type-Moon[a] |
| Publisher |
|
| Genre | Visual novel, Eroge[b] |
| Engine | KiriKiri |
| Platform | |
| Released | Microsoft Windows
|
| Manga | |
| Written by | Medori |
| Published by | Kadokawa |
| Magazine | Monthly Shounen Ace |
| Original run | July 2013 – June 25, 2016 |
| Volumes | 2 |
Fate/hollow ataraxia[c][d] is a Japanese adult visual novel developed by Type-Moon, and released on October 28, 2005 for Windows PCs. Type-Moon released a version of the game without erotic content, with a PlayStation Vita port in November 2014. The game is a spin-off of Type-Moon's earlier adult game Fate/stay night for mature audiences. A remastered version of Fate/hollow ataraxia, was released worldwide for the Nintendo Switch in August 2025. The story takes place a few months after the events of Fate/stay night in Fuyuki City. It follows a time loop imposed on Shirou Emiya and Bazett Fraga McRemitz by servant Avenger.
Development began between 2004 and 2005 as Japanese author Kinoko Nasu designed a story centered around characters in a time loop, that he felt allowed for daily life scenes, new character interactions, and the reveal of the mystery behind the Holy Grail War. The game was introduced primarily as a fan-disc intended to deliver a more "happier" follow-up to Fate/stay night that allowed the characters to coexist peacefully after the "tragic" events of the original visual novel.
The gameplay in Fate/hollow ataraxia uses non-linear gameplay which offers different scenarios with courses of interaction. The game was well received based on sales and critics. Critical response to the game's narrative and cast was generally favorable. The game ranked as one of the top selling visual novels for the time of its release. A manga adaptation illustrated by Medori was serialized into 2 tankōbon volumes between July 2013 and June 2016 in Kadokawa Shoten's Monthly Shounen Ace magazine.
Gameplay

Fate/hollow ataraxia is a visual novel that abandons the traditional linear gameplay and route-based system of Fate/stay night. It features a "lighter" tone than its predecessor through a slice of life approach.[1][2] Players experience recurring a four-day time loop in Fuyuki City,[3] through the perspectives of Avenger, Shirou Emiya and Bazett Fraga McRemitz.[4][5] An interactive aerial map of the city allows players to choose specific scenes during morning, noon, and night. Players must investigate the mystery of the loop—marked by "!". For progression, flags are retained across loops, allowing players to gradually unlock new events and eventually resolve the loop. Throughout the game, multiple minigames can be unlocked—including a Hanafuda card game, "Operation Illya's Castle",[4] and a built-in chibi-style tower defense game titled "Capsule Servant" in the PS Vita/Remastered versions—along with extras like the "Eclipse" side stories.[6][7]
Plot
Fate/hollow ataraxia takes place several months in Fuyuki City after the events of Fate/stay night.[8][9] Mages' Association member, Bazett Fraga McRemitz,[9] wakes up with amnesia on the fourth day of the Fifth Holy Grail war alongside her newly assigned servant, Avenger.[5] She and Avenger set off to compete and win the Holy Grail War.[10] A time loop occurs due to the tampering of Rin Tohsaka's Jewel Sword which inadvertently merged all the potential timelines of the Holy Grail War.[11] Tohsaka later embarks on mission to fix things with the Mages' Association in England. Emiya suspects something is wrong when he finds himself repeatedly meeting Caren Ortensia in the same scenarios. He realizes that Bazett and him are in a time loop that begins on the fourth day of the Fifth Holy Grail War. Each time Emiya and McRemitz die or survive, they wake up on the first day of the loop.
Avenger is revealed as the catalyst of the corruption of the Holy Grail in the previous Holy Grail war, and the time loop. Having become a weak Grail with the destruction of its physical vessel and his soul separated of Greater Grail in process, his spirit came across a dying Bazett and responded to her wish to live. He created the time loop inside of Bazett's mind and replicated the characters in this dream world, while the real Shirou and his friends are living peacefully in the outside world. After learning the truth from Caren, Avenger and Bazett destroy the Grail to put an end to the loop. Bazett awakens from her coma in the real world and Avenger returns to the void. He revives the participants of the Fifth Holy Grail War who died more than half a year ago, excluding Kotomine Kirei. In the epilogue, Bazett quits the Magic Association and becomes a freelancer.
Development

After the release of the Fate/stay night visual novel, there were no plans for a sequel. As Kinoko Nasu felt Emiya's character arc and the Holy Grail War fully concluded within the three original routes. The concept of hollow ataraxia started with Nasu's idea to merge the routes of Fate/stay night into a "cohesive" story,[12] inspired by the concept of their previous work, Kagetsu Tohya.[12] It was designed as a fan-disc and pseudo-sequel to Fate/stay night.[12][13] Development for Fate/hollow ataraxia began after the release of its predecessor in January 2004. Nasu wrote the plot, everything from the Holy Grail War on the first night until the completion of the story. While Japanese artist Takashi Takeuchi was the character designer and art director, whom previously worked on Fate/stay night for Type-Moon. For work on the scenario, Nasu contributed alongside sub-writers who aided with daily writing and editing.[12] He explained that the time loop was originally six days, but was later dropped to four to avoid dragging the storyline.[12] Takeuchi stated that some people felt that "[hollow] should include a derivative work to serve as a summary [to] make it popular".[12] While Nasu noted that hollow ataraxia's plot had overlapped with the initial story of his mystery visual novel Decoration Disorder Disconnection (DDD).[12][14]
Further writers include Meteo Hoshizora and several other new scenario writers to Type-Moon—including Aramoto Kei, Hikaru Sakurai, and Morisaki Ryouto.[12] Takeuchi explained that when he first heard about the plan to adapt Fate/hollow atraxia into a manga, he suggested making it two separate works, one being about daytime, and the other about nighttime.[15]
Release history

Fate/hollow ataraxia was released as an adult game in DVD format for Windows PCs on October 28, 2005.[7][16] As a bonus, it came bundled with the visual novel's original soundtrack.[17] An updated all ages version with an enhanced port compatible for the PlayStation Vita was released by Japanese game developer Type-Moon and HuneX on November 27, 2014.[18] The manufacturing of the original adult version had since then been suspended. Also along with having full-voice acting,[3][19] an opening video by Japanese animation studio Ufotable,[20] and theme songs by Japanese singer Aimer,[8][21] the limited edition version was bundled with a collection of art material and a mini-Nendoroid figure of Avenger.[7][22] In August 2024, a remastered version was announced for release.[2][18] Type-Moon released Fate/hollow ataraxia Remastered on August 7, 2025 for the Nintendo Switch and Windows PCs.[9][23]
Media
Manga

Several sets of manga anthologies based on Fate/hollow ataraxia were produced. Including Fate/Hollow Ataraxia Anthology Comic, released by Ichijinsha on January 7, 2006, under DNA Media Comics; the fifteenth volume in the series was released on August 25, 2008.[24][25] Two anthology series were then released by Kadokawa, released between January to May 2006.[26][27] Another two were then released by Enterbrain. Fate/hollow ataraxia Anthology Comic was released between January 30, 2006, and May 25, 2007, in nine tankōbon volumes under their Magi-Cu Comics imprint.[28] A yonkoma series was later published by Enterbrain between December 25, 2007, and December 25, 2008, in six volumes.[29] In 2013, a Fate/hollow ataraxia manga illustrated by Medori and published by Kadokawa began serializing in the Monthly Shounen Ace magazine.[15][22]
Music
The Fate/hollow ataraxia Original Soundtrack, bundled with the original release of Fate/hollow ataraxia, was released through Geneon Entertainment on November 23, 2005,[30] bearing the catalog number TMC-1007;[17] it was re-released alongside Fate/stay night Remastered in August 2025. The game's theme song "Hollow" by rhu, was released by Type-Moon on October 28, 2005.[31] Aimer's songs "broKen NIGHT / holLow wORlD," and "Open The Doors" were used as the opening and ending theme songs for Fate/hollow ataraxia respectively.[21]
| Title | Composition | Arrangement | Lyrics | Performance | Type | Peak Oricon chart positions |
|---|---|---|---|---|---|---|
| "Ataraxia" | KATE | James Harris | Kinoko Nasu | rhu (Colorvariation)
|
Opening theme | —
|
| "hollow" | KATE | James Harris | Keita Haga | Theme Song | ||
| "Our future" | KATE | NUMBER 201 | Keita Haga | Ending theme | ||
| "broKen NIGHT/holLow wORlD" | Takeo Asami | Kenji Tamai, Shogo Ohnishi | aimerrhythm | Opening theme | 9[32]
| |
| "Open The Doors" | KATE | Kenji Tamai, Shogo Ohnishi | Keita Haga | Ending theme | —
|
Reception
Fate/hollow ataraxia was regarded as one of the top selling visual novels of 2005.[33] In Japan, the PlayStation Vita (PSV) version sold 53,979 copies within its first week, ranking at fourth place amongst all Japanese software sales for the November 24–30, 2014 week of sales charts.[34] By February 2017, the game had sold over 100,000 copies.[35] The Steam release had an estimated over 60,000 players by March 2026.
Notes
References
- ^ Tolentino, Josh (February 10, 2023). "Fate/Grand Order 2023 Valentine's Day Event Adds Caren". Siliconera. Retrieved March 15, 2026.
- ^ a b Cormack, Kevin (December 18, 2024). "Fate Anime—Where to Start and What's Worth Watching". Anime News Network. Archived from the original on January 20, 2025. Retrieved April 1, 2026.
- ^ a b "PlayStation®Vita用ソフトウェア『Fate/hollow ataraxia』を発表いたしました。 - NEWS - 角川ゲームス". Kadokawa Games (in Japanese). Archived from the original on March 22, 2016. Retrieved March 31, 2026.
- ^ a b "Fate/hollow ataraxia PS Vita Game's Gameplay Video Previews Mini-Games". Anime News Network. March 31, 2026. Retrieved April 1, 2026.
- ^ a b Sahdev, Ishaan (February 4, 2014). "Fate/Hollow Ataraxia To Be Fully-Voiced On Vita". Siliconera. Archived from the original on August 9, 2020. Retrieved April 1, 2026.
- ^ McLarney, Andrew (January 8, 2025). "Best Fate Games, Ranked". GameRant. Retrieved March 15, 2026.
- ^ a b c "Fate/Hollow Ataraxia Will Have A Built-In Tower Defense Mini-Game". Siliconera. May 14, 2014. Archived from the original on July 14, 2025. Retrieved April 1, 2026.
- ^ a b "Ladies Featured in New "Fate/hollow ataraxia" PS Vita Port Visual". Crunchyroll. August 26, 2014. Retrieved April 1, 2026.
- ^ a b c Romano, Sai (August 2, 2025). "Fate/hollow ataraxia REMASTERED launches August 7". Gematsu. Archived from the original on August 2, 2025. Retrieved March 14, 2026.
- ^ "Fate/Hollow Ataraxia Is Coming To PlayStation Vita". Siliconera. January 28, 2014. Archived from the original on March 3, 2015. Retrieved March 3, 2015.
- ^ Lundeen, Matthew (January 21, 2023). "Fate/Stay Night: Is There A Canon Route?". GameRant. Archived from the original on January 24, 2023. Retrieved April 1, 2026.
- ^ a b c d e f g h "Last Talk - Nasu Kinoko and Takeuchi Takashi Conversation". Tsukikan. February 2012. Archived from the original on September 30, 2023. Retrieved March 15, 2026.
- ^ Nelkin, Sarah (January 28, 2014). "Fate/hollow ataraxia Visual Novel Gets PS Vita Port". Anime News Network. Retrieved April 5, 2026.
- ^ ジスロマ (July 8, 2025). "【特別対談】『Fate』奈須きのこ×『崩壊:スターレイル』シナリオライター焼鳥 ― 継承される「人間讃歌」と、創作者の世代交代" [Special Interview] Kinoko Nasu of 'Fate' x Yakitori, Scenario Writer of 'Honkai Impact: Star Rail' - The Inherited "Hymn to Humanity" and the Generational Shift of Creators. 電ファミニコゲーマー – ゲームの面白い記事読んでみない? (in Japanese). Retrieved April 3, 2026.
- ^ a b Medori; Type-Moon (2014). Fate/hollow ataraxia (1) (in Japanese). Kadokawaオフィシャルサイト. ISBN 978-4041209264. Retrieved April 3, 2026.
- ^ Luster, Joseph (August 3, 2024). "Fate/stay night Remastered Dated, Fate/hollow ataraxia Remastered Announced". Crunchyroll. Retrieved March 15, 2026.
- ^ a b "TMC-1007 | Fate/hollow ataraxia ORIGINAL SOUNDTRACK". VGMdb. Retrieved March 31, 2026.
- ^ a b Stenbuck, Kite (May 19, 2025). "Fate/Hollow Ataraxia Remastered Will Debut in 2025". Siliconera. Retrieved April 3, 2026.
- ^ "Fate/Hollow Ataraxia On PlayStation Vita Will Be Released This November". Siliconera. May 9, 2014. Archived from the original on January 10, 2015. Retrieved March 3, 2015.
- ^ Green, Scott (September 17, 2014). "Fate/hollow ataraxia PS Vita Port 30-Second Preview Features Ufotable Opening". Crunchyroll. Retrieved April 1, 2026.
- ^ a b "「Fate/hollow ataraxia」,11月27日,28日に購入者を対象とした抽選会が開催". 4Gamer (in Japanese). November 21, 2014. Retrieved April 3, 2026.
- ^ a b "「Fate/hollow ataraxia」の発売日が11月27日に決定。ミニゲーム「カプセルさーばんと」に参戦する新たなマスター達の情報も紹介". 4Gamer (in Japanese). Retrieved April 3, 2026.
- ^ Lada, Jenni (August 3, 2024). "Fate/hollow Ataraxia Remastered Heads to Switch and PC". Siliconera. Retrieved March 15, 2026.
- ^ DNA Media Comics; Sasaki, Shounen; Tetsutada, Tatami; Masahiro, Sacchi (2006). Fate/hollow ataraxia Anthology Comic (A5) (in Japanese). Vol. 1. Ohzora Shuppan. ISBN 4-7767-1863-4. Archived from the original on February 16, 2014.
- ^ "Fate/hollow ataraxia コミックアンソロジー". Ichijinsha (in Japanese). Archived from the original on October 3, 2011. Retrieved August 28, 2010.
- ^ "Fate/hollow ataraxiaコミックアラカルト" (in Japanese). Kadokawa. Archived from the original on December 2, 2010. Retrieved August 28, 2010.
- ^ "Fate/hollow ataraxia コミックアラカルト ~ハッピーライフ編~" (in Japanese). Kadokawa. Archived from the original on December 2, 2010. Retrieved August 28, 2010.
- ^ "Fate/hollow ataraxia アンソロジーコミック1" (in Japanese). Enterbrain. Archived from the original on September 25, 2012. Retrieved August 28, 2010.
- ^ "マジキュー4コマ Fate/hollow ataraxia(1)" (in Japanese). Enterbrain. Archived from the original on September 25, 2012. Retrieved August 28, 2010.
- ^ "Fate/hollow ataraxia ORIGINAL SOUNDTRACK" (in Japanese). Amazon.co.jp. Archived from the original on October 16, 2019. Retrieved August 28, 2010.
- ^ "Fate / hollow ataraxia テーマソング「hollow」" (in Japanese). Amazon.co.jp. Archived from the original on October 16, 2019. Retrieved August 28, 2010.
- ^ "Aimerのシングル" [Aimer singles]. Oricon (in Japanese). Retrieved November 19, 2025.
- ^ "Getchu.com PC visual novel sales rankings for 2005". Archived from the original on October 3, 2018. Retrieved November 30, 2006.
- ^ "Media Create Sales: 11/24/14 – 11/30/14". Gematsu. December 3, 2014. Archived from the original on February 9, 2015. Retrieved August 26, 2015.
- ^ "「Fate/hollow ataraxia」のベスト版が4月27日に発売決定。タワーディフェンスゲーム「カプセルさーばんと」を収録". 4Gamer (in Japanese). February 10, 2017. Retrieved April 3, 2026.
External links
- Fate/Hollow Ataraxia at The Visual Novel Database
- Type-Moon official Japanese homepage for Fate/hollow ataraxia (in Japanese)
